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Queen Elizabeth School

Design and Technology

Design and Technology

Students will learn a range of skills and develop their knowledge of design and technology.

As a designer they produce a detailed portfolio covering the following key topics: research; outlining initial ideas; development and modification of these ideas; production charts; modifications; evaluation; social and moral issues. The student will develop the key concepts of design technology and be aware when designing new products, considering new technologies and their impact on the environment. They will also explore past and current design trends and iconic design to see how design has evolved. It is planned in four stages:

1. Investigate 

2. Design

3. Make

4. Evaluate

Key Stage 3:

The design process should be rooted in real life, relevant contexts to give meaning to learning. Students will be given choice and a range of tools to choose freely from. Children should be able to evaluate their own products against a design criteria. Each of these steps should be rooted in technical knowledge and vocabulary. Design and technology is taught to a high standard, where each of the stages are given equal weight. Design and Technology in Key Stage 3 are taught in short blocks. The key skills we teach our students are: 

  • Sewing and textiles 
  • Cooking and nutrition 
  • Graphics and technical drawing
  • Using materials 

Key Stage 4:

1 – Investigate 

This includes investigation of needs through research and understanding the requirements of the specification. This will be achieved through a range research strategy to gather relevant information.

2 - Design

The design ideas that students must consider include budget, aesthetics, cultural and sustainability issues. They will explore different design approaches and follow the procedure through to the manufacturing process.

3 - Make

This product will be internally assessed and externally moderated; this includes manufacture, quality and accuracy.  Students will need to refer to their specification as well as their product design to ensure that they have met the contextual challenge.

4 - Evaluate

This will include testing and full analysis of their product. The student would need to justify its intended purpose which should include appropriate sustainability through the life cycle.  


  •  STEM workshops
  • Craft club

Key Skills You will Learn:

  • An excellent attitude to learning and independent working
  • The ability to use time efficiently and work constructively and productively with others
  • The ability to carry out thorough research, show initiative and ask questions to develop an exceptionally detailed knowledge of users’ needs
  • The ability to act as responsible designers and makers, working ethically, using finite materials carefully and working safely
  • A thorough knowledge of which tools, equipment and materials to use to make their products
  • The ability to apply mathematical knowledge and skills accurately.
  • The ability to manage risks exceptionally well to manufacture products safely and hygienically
  • A passion for the subject.

Next Steps:


Qualifications in this subject may lead to post 16 courses in engineering, graphic design, Interior design, carpentry, theatre set designing and fashion styling.

A Level courses include: art and design, graphics, textiles, media, animation 

Students will need a strong portfolio detailing their interest in subjects such as graphics or textiles

This subject can be studied further and can lead to a university degree in engineering, architecture, product design management and interior designing.


  • Interior designer
  • Fashion stylist
  • Graphic designer
  • Product development
  • Teaching


Head of Department: Mrs D Habashanti - dhabashanti@qesluton.co.uk